I can hear you think:
Finally! What took them so long?Well, the answer has many parts. First of all we needed a good way to show you the different options that are available on the world map without spoiling things. I'm glad to say that
Pecunia did a marvelous bit of programming and created us a great way to display them. Then there was the problem of how to do the walkthroughs, as they can't really be blueprints, so we decided for recipes, like we did for Zeus and Emperor. And then...then there was this seraph who just couldn't get his last scenario finished.
Oh well, he's finally finished it.
You can find them
here.