(updated 08/02/03) Emperor Heaven :: The Everlasting Empire
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The Everlasting Empire

Author File Description
Huang_Di
File Details
Age: Bronze
# of Players: 8
Style: Competitive
Difficulty: Hard
Custom Maps: No
A new scenario for all multiplayer lovers. This scenario is a careful balence between economy and war. It includes resonable goals not hard to accomplish. It does not contain custom maps so that download time can be reduced, and it utilizes the well-developed maps made by the game's creators. This scenario was thoroughly tested to assure that all goals could be completed in a fair amount of time.

Version 1.1

About version: The version number signifies if this file was modified after it was posted. A file will only be altered if a severe problem is discovered. It is taken into deep consideration to make sure that the scenario is tested completely to reduce the chance of having multiple versions. Despite this, you should still check regularly to see if a new version has been released; two different versions are not compatible with each other.

ALERT: NEW VERSION POSTED: 1.1

I am sorry to admit it, but this file needed to be updated. This new version was created because the game was too hard to complete, on the brink of impossible. I apologize for any inconvenience this update may have caused.

These are the correcting properties with this new version:

-Xiongnu Empire does not become as strong.
-Huanxian now trades at the start of the game.
-Cities don't have raw silk if they have bronze ore and vice versa so that no city has an advantage to allow it to make a larger profit.
-Raw bronze is now available at 25 strings less to aid the cities that do not have bronze and to equal the cost of raw silk. (However, bronzeware and weapons are sold at the same price.)
-Gifts are given to all cities to aid them.
-Canton is now an ally.
-Initial funds have been increased.
-Xiongnu Empire automatically opens trade in the first year.
-The frequency and severity of invasions by the Xiongnu Empire have been reduced.
-The price of stone is increased to allow cities that can produce stone to make a larger profit by selling it.
-All cities have five different food types.

Please replace the previous .PAK file with this one.

I would like to thank Dragon Tooth for bringing some of the problems to my attention.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Riku100 hey hd... i hope u have had a good year. its me renamon, eboshi, kenshin, and others.. hope u would remember me, well i was just wondering how u were doing and was wondering if u r still madd at rdx lol
Draakje I definately liked the campaign.
The Xiongnu invasion was scary and it was tempting to bribe them.
But money was a very important mission goal, so luckily I didn't.

One but though:
[quote]-Cities don't have raw silk if they have bronze ore and vice versa so that no city has an advantage to allow it to make a larger profit.[/quote]
Choa does have both. :-/

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HGDL v0.7.1

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Statistics
Downloads:975
Favorites: [Who?]0
Size:9.93 KB
Added:08/01/03
Updated:08/02/03
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