This 3 mission campaign gives the player the chance to build the Tang capital of Chang'an.
Chang'an means Eternal Peace and during its peak(around 750CE) the city was by far the largest in the world. Nearly two million lived within its metropolitan area, one within the city walls.
Chang'an embodied the ideals of classic Chinese city planning, one giant square divided into square districts, which in turn were divided into smaller square walled quarters.
Good luck, Noble Administrator!
Note: This is my first campaign and has no other purpose than giving the history interested a chance to build a 'close to authentic' RotMK copy of the greatest city in Imperial China. The player's management and military skills will be tested, but not strained.
I experienced an adequate level of fun while playing this campaign. However, I realized upon finishing that alot of my fun was manufactured by myself, due to imposing house rules that exceeded what was necessary to win the campaign, such as requiring perfect Feng Shui and conquering all cities on the Empire Map. Left to its own, this campaign still delivers an average level of fun - although advanced players may find it somewhat lackluster.
The balance does a good job of meeting the 'normal' difficulty chosen by the designer.
The map and storyline are strong, but they are hampered by a general lack of scripted events. Little happens other than cities appearing and activating on the empire map.
In my opinion there was an overabundance of trade commodities. It would have been more creative to limit some of the commodities between the cities, thus challenging the player to make more careful choices in trade partners and enemies.
Another reason I cannot rate creativity any higher is that the designer decided to reset the city treasury at the beginning of missions 2 and 3. This was done without providing the player with any explanation in the mission introduction text. Perhaps a better design approach would have been to allow the funds in the city treasury to be carried over into the later missions, coupled with mission goals of achieving a higher treasury in each subsequent mission.
Map Design: 5
The map is a beautiful representation of historical Chang-an. It gets full marks for its design as well as for providing opportunities to attain perfect Feng Shui. I found excellent challenge in hunting for perfect Feng Shui - it was hard, yet not impossible. The design of the empire map was good, and many cities were placed in their historical locations.
The story was good. It had some historical accuracy which I really liked. The story in each mission was well-supported by mission goals. I could not quite give top marks here due to numerous spelling errors.
This campaign provides excellent entertainment to players of beginning to intermediate level. Advanced players can also find good entertainment value, although they may find it necessary to impose some house rules to liven things up.
Congratulations to the designer for a nice addition to our library of custom campaigns. The Chang-an map will certainly stand out as one of our best!