"He is honest in words, effective in action, faithful in keeping promises, and fearless in offering his own life to free the righteous from bondage." ~ the historian Sima Qian, describing a Xia.
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"He treasures the state, friendship, duty, promises, kindness, vengeance, honor, and righteousness more than his own life." ~ the historian Liang Qichao, describing a Xia.
"For ten years I have been polishing this sword;
Its frosty edge has never been put to the test.
Now I am holding it and showing it to you, sir:
Is there anyone suffering from injustice?" ~ from "The Swordsman", by Jia Dao - a 9th century poem about the Xia.
Who were the Xia? The Xia (pronounced 'see-ya' in English) can be thought of as the Chinese equivalent of Europe's Knight-errants. However, they were more than that. They were administrators, scholars, and soldiers-of-fortune. They came from both noble and humble origins. They lived their lives by a code and measured themselves by a strict set of values. They were men of intelligence, as well as men of action, and they played important roles throughout the history of the Middle Kingdom.
Welcome to the 3rd campaign in the Xia Diary series! It begins in the final years of the Eastern Han Dynasty (late 2nd Century CE), and culminates in the Three Kingdoms Period (early 3rd Century CE). This was a chaotic period of civil war that ensued as the Han dynasty ended, and the kingdoms of Wei, Wu, and Shu emerged. This campaign includes actual events documented in historic works such as the "Records of the Three Kingdoms". This was a time when many Xia roamed the Middle Kingdom, serving many masters. You are one such, carrying on the legacy of your clan. Once again, your own diary entries will chronicle your adventures. Be prepared to become an active participant in many of the actual historic events of the time!
This campaign includes the maximum scope of ten missions, and features eight new maps of original design. A player will interact with 17 historically-accurate cities. Resources, commodities, and available structures follow the Emperor model for the steel age.
This campaign uses a customized pricing scheme for commodities (designed by Shaun), which replaces the game's default Imperial Standard Prices. These customized prices ripple into several aspects of gameplay, and the overall impact adds an additional level of challenge.
Sabotage by spies has been disallowed in this campaign, although spies may still be used for information gathering.
An extra file is included in this download. It is a text file named 'AXDIII_Readme.txt', and contains installation instructions, background information, campaign design notes, general play tips, and mission hints (warning: contains spoilers). Additionally, other hints are available by viewing the album of playtest screenshots in the Emperor Heaven gallery.
IMPORTANT NOTE: This campaign is rated 'very hard', and will provide a solid challenge for advanced players. For the best play experience, a player should possess an advanced understanding of the game's military aspect, time-constrained missions, money management, trading, labor allocation, production output, monument construction, summoning and using the Heroes, and empire-map diplomacy.
Missions Teasers: (Note - all missions except 10 use a 'time limit' or 'survival' goal)
Mission 1 - Oath of the Orchard - 4 years, from 181 CE to 185 CE.
Mission 2 - The Yellow Turban Rebellion - 5 years, from 185 CE to 190 CE.
Mission 3 - Descent into Chaos - 6 years, from 190 CE to 196 CE.
Mission 4 - The Battle of Guandu - 5 years, from 196 CE to 201 CE.
Mission 5 - Sun Quan's Challenge - 3 years, from 201 CE to 204 CE.
Mission 6 - Rider of the Water Dragon - 4 years, from 204 to 208 CE.
Mission 7 - The Battle of Red Cliffs - 3 years, from 208 CE to 211 CE.
Mission 8 - The Relentless Ambition of Cao Cao - 6 years, from 211 CE to 217 CE.
Mission 9 - The Fists of Liu Bei - 6 years, from 217 CE to 223 CE
Mission 10 - Grand Xia of the Three Kingdoms - no time limit, starts in 223 CE.