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Downloads Home » Campaigns » The Shaman of Yin Oasis - Singleplayer Campaign

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The Shaman of Yin Oasis - Singleplayer Campaign

Author File Description
Gweilo2
File Details
Age: Steel
# of Episodes: 3
# of Cities: 1
Difficulty: Normal
Custom Maps: Yes
Minimap:
In the mid 9th century CE, the Tang Emperor Wuzong embarked on a systematic persecution of Buddhism throughout the Middle Kingdom. Buddhist leaders, monks, and followers were imprisoned or killed. Buddhist monasteries were pillaged and destroyed. Wuzong died in 846 CE, and his successor Emperor Xuanzong stopped this persecution. Yet the damage had been done.

One travesty of Wuzong's legacy was Yin Monastery. This once-beautiful monastery at a desert oasis was utterly destroyed. Emperor Xuanzong is eager to rebuild a city at the oasis, but a feared and powerful Shaman now dwells there. Can he be bargained with?

This campaign includes three missions and a player will interact with 6 cities (5 historically accurate). Resources, commodities, and available structures follow the Emperor model for the steel age.

A new custom map of 'enormous' size and arid climate was created for this campaign.

An extra file is included in this download. It is a text file named 'TSOYO_Readme.txt', and contains installation instructions, background information, campaign design notes, general play tips, and mission hints (warning: contains spoilers).

Additionally, other hints are available by viewing the album of playtest screenshots in the Emperor Heaven gallery.

IMPORTANT NOTE: This campaign is rated 'normal' and will provide a difficulty level similar to the campaigns that are available in the core game.

Missions Teasers: (Note - there are no time limits on any missions in this campaign)

M1 - A Cursed Land - begins in 847 CE.

M2 - Bridges of Trust - begins in 860 CE.

M3 - A Shaman's Enemies - begins in 873 CE.
AuthorReviews   ( All | Comments Only | Reviews Only )
Fishrob
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Thanks Gweilo2 for making this great campaign really enjoyed playing the missions, something for everyone to get stuck in to brilliant
Makuta_II
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
Gweilo2, thanks for campaign. Is it possible to unpack (and pack back later) the campaign to translate it into Russian. Emperoredit.exe does this, but without .map.
Or is it possible to add campaign text to the EmperorMM.eng file?

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HGDL v0.8.0

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Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Story/Instructions5.0
Statistics
Downloads:414
Favorites: [Who?]0
Size:391.51 KB
Added:12/08/18