Emperor Heaven HeavenGames LLC
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Campaigns » A Time of Gods and Generals - Singleplayer Campaign

Download File Post Review Post Comment

A Time of Gods and Generals - Singleplayer Campaign

Author File Description
File Details
Age: Steel
# of Episodes: 3
# of Cities: 1
Difficulty: Hard
Custom Maps: Yes
The Tang dynasty's wars with the Tubo (ancient Tibet) occurred at various times between the 7th and 9th centuries CE. This campaign is an adaptation of one of the peak periods of that conflict, with a storyline that adds strong fictional fantasy-themed plot elements.

As the 8th century CE draws to a close, the Tubo are reaching their peak of power. The Tang Dynasty's wars to contain the Tubo have only archieved a stalemate. Plans are now being put in motion to escalate the conflict to break the deadlock. The new strategy of both sides is to enlist the aid of the Gods themselves! And so begins the Time of Gods and Generals...

This campaign includes three missions and a player will interact with 8 cities (7 historically accurate). Resources, commodities, and available structures follow the Emperor model for the steel age.

Sabotage by spies has been disallowed for this campaign, although spies may still be used for information gathering.

A new custom map of 'enormous' size and temperate climate was created for this campaign.

An extra file is included in this download. It is a text file named 'ATOGAG_Readme.txt', and contains installation instructions, background information, campaign design notes, general play tips, and mission hints (warning: contains spoilers). Additionally, other hints are available by viewing the album of playtest screenshots in the Emperor Heaven gallery.

IMPORTANT NOTE: This campaign is rated 'Hard' and is designed for players of intermediate to advanced skill level. For the best play experience, a player should possess a good understanding of the game's combat and military operations, summoning and using the heroes (gods), monument construction, and empire-map diplomacy.

Missions Teasers: (Note - the first two missions have a time limit.)

M1 - Tilting the Scales of Heaven - 12 years, from 788 CE to 800 CE

M2 - Wrath of the Gods - 8 years, from 800 CE to 808 CE

M3 - Where Generals Dare to Lead, the Gods Will Follow - No time limit, starts in 808 CE
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design5.0

(And sorry for English spelling mistakes.. ;) :

Playability: 5
This campaign allows the exploitation of many aspects of the game : Time to develop your city (M1), Military aspect (Defense AND attack in M2 and M3), reflexion of how cleverly using space on the map, possibility of perfect Feng Shui. Great job !

Balance: 5
I think M1 should be rated "Normal" difficulty level. 12 years to completed the mission is way to much (I finished M1 in 8 years, with 12 military forts to prepare M2).
But in M2 and M3, the difficulty increases, the defense of Yu will be tough, and you'll need severals tries to conquer the tibetans cities.
M2 and M3 are between "Hard" and "Very Hard" difficulty level for me. So a "Hard" difficulty for the campaign in general seems fair to me !

Creativity: 5
The storyline is adapted from real history, and what a story ! Every goals are justified, and connection between gods and monuments is amazing. In M2, I expected to endure more diferents disasters from Buddhist gods like earthquakes or floods, but in this case, it would be a "Very Hard" difficulty campaign definitly.

Map Design: 5
I love "fortress map" ! And this one is one of the best I ever played. You can put archers on the top of a hill during the siege, luring ennemies through the cliffs... A lot of strategies are available. Wonderfull !

Story/Instructions: 5
Skillfully written ! It is supported by scripted events. Without reading the storyline, if think I would never tryed to attack those "6 shields Tibetan cities".. Better betrayed yours Chineses/Viets allies ? ;)

Additional Comments:
I think there is no "Perfect" campaign in this game, but objectively, I can't find any reel defects or problem in "A time of Gods and Generals". Masterpiece from Gweilo ! Congratulation !

Post Review Post Comment

HGDL v0.8.1

Forum Username:


Create a new account
Forgot password?
Map Design5.0
Favorites: [Who?]0
Size:421.29 KB